Indie studio based on grit, chaos, and a ridiculous amount of determination.
I build worlds the long way: stat-driven football sims, medieval life simulations, emotional engines, and experimental prototypes that refuse to fit in a box. Every project starts small and grows into a full ecosystem, driven by systems thinking, pattern logic, and a stubborn belief that a one-man studio can still surprise people.
If you like simulations, emergent storytelling, weird ideas that shouldn’t work but do, and games held together by coffee and willpower, you’re in the right place.
New projects drop often. Feedback, curiosity, and chaos are always welcome.